From Valve Developer Community
Revision as of 13:33, 3 November 2009 by X6herbius (talk | contribs) (Resolution to VERTEX_BUFFER_SIZE)
Jump to: navigation, search

Template:Wrongtitle The VERTEX_BUFFER_SIZE is the limit on the size of a single vertex buffer. Multiple buffers are rendered per scene, so this isn't a limit that you should ever encounter. If you are hitting it, you've most likely got a bug in your mod's code or content.


This is an example of a brush with too many vertices.

This happens when your map is clogged up with too many brushes/brushes with many vertices. Try making small brushes that are close to each other a "func_detail". Do this to as much of the map as possible to stop this occuring.