User talk:Ts2do

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Revision as of 12:16, 4 June 2006 by Ts2do (talk | contribs)
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Archive 1 Archive 2


Purely out of self-interest (I probably won't be playing Ep1 for a few days after release, but will be using the VDC in that time), I wanted to ask what your approach is going to be with regards adding further Ep1 details/spoilers to the VDC? (Previous discussion). Thanks, Giles 07:01, 31 May 2006 (PDT)

EP1 Content

Hey, I am away from my dev computer right now so I cant check this myself. I was wondering if the source for EP1 is available for modding. If not, do you know if/when it will be? I understand that the changes are really only in Alyx's ai and an upgrade to the face movement system, but I still am rather interested. --General Eskimo

It is possible to mod it....but I'm not sure if you'll be able to use any upgrades if you override the can mod anything else tho (although episode 1 uses a newer bsp version)—ts2do 12:04, 4 Jun 2006 (PDT)

Player Markers

Hey, you are god, so I thought I'd ask you another question. I have been wanting to add player markers like those seen in DOD:S (the floating icons above teammates with the team's logo). I can't seem to figure out where such code is located (I am sure some of it lies in the current source code), but I have been having trouble finding the correct terms to use when searching the net for held on this subject. Any help would be greatly appreciated. --General Eskimo

Check out AttachTentToPlayer in c_te_legacytempents.cpp
you can also try creating a sprite entity on the client—ts2do 12:13, 4 Jun 2006 (PDT)