User talk:N00bits

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Revision as of 01:24, 13 February 2008 by Andreasen (talk | contribs) (Provided a possible answer.)

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Alright so, I really have a poor idea of what I'm doing here, both in the Wiki and hammer, but my goal is to be able to 'draw' on things in a level via a trigger. So being able to have a trigger mimic the effect of using a spray in multiplayer. Sort of like shooting a paintball gun My problem seems to be that the env_sprite doesn't like the sprite I give it, despite the fact that currently I'm using the built in, premade sprites from HL2.--N00bits 09:06, 11 Feb 2008 (PST)

Have you by-chance missed this (in the env_sprite article)? "When choosing a sprite from the sprite browser, the name it provides does not contain the required .spr/.vmt file extention. While the sprite preview can find the sprite, the extention needs to be typed in by hand for the engine to be able to find the sprite in-game." --Andreasen 17:24, 12 Feb 2008 (PST)