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Steam Community

YouTube Channel

Started mapping in Nov.2009 then moved on to modeling in Mar.2010

Submitted my first TF2 hat to Valve in Jan.2011.

Currently working on a new modelling tutorial for Source using Blender, including animation, QC files, and compiling.

Very much a WIP as I am still learning as I go. Plan to include information for ragdolls and jigglebones.