An avid Valve fan, especially a fan of the Half-life and Portal series.
I spend countless hours playing Source games and experimenting with Source SDK to make my own maps and scenarios. I make tons of experimental maps in an attempt to learn and test new things within the Source engine. Ironically (and annoyingly), I very rarely release a map.
I will continue to learn and create new things. Also, any maps I actually end up releasing, I will feature here and/or map community websites (liste.
I really don't have much to show for right now, but I plan on changing that soon. I haven't released anything in a very long time, but my time in Source SDK for last year has been spent practicing countless scenarios in the Source Engine. I think I am actually nearing a (good) map release! Stay tuned.
- Realistic Water Splash Effect
- Dragon Deagle
- Heavy Core
There isn't much on these accounts so far, mostly just a old attempts and other little things.