User:MrFunreal

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MrFunreal
Blockbullet physbox 4.jpg
Valve Developer Community
Member Since
23/12/2013
Contributions
Personal
Date of Birth
31/08/1995
Country
Switzerland
Languages
Flag-swiss.png Deutsch (de) English (en)
Online Presence
TUMTaRA
Left 4 Dead 2 The deprecated parameter is being used (3.1.nolink). Please remove this parameter from the article's code or replace it with another one. [https://steamcommunity.com/sharedfiles/filedetails/?id=3435125479 Half-Life 2 The deprecated parameter is being used ( 3.1.nolink

). Please remove this parameter from the article's code or replace it with another one. [[Category:Pages using deprecated IILC parameter ( 3.1.nolink )]]] [https://gamebanana.com/mods/69102 Team Fortress 2 The deprecated parameter is being used ( 3.1.nolink ). Please remove this parameter from the article's code or replace it with another one. [[Category:Pages using deprecated IILC parameter ( 3.1.nolink

)]]]
Asset fixes
Left 4 Dead 2 The deprecated parameter is being used (3.1.nolink). Please remove this parameter from the article's code or replace it with another one. [https://steamcommunity.com/sharedfiles/filedetails/?id=3438012682 Half-Life 2 The deprecated parameter is being used ( 3.1.nolink

). Please remove this parameter from the article's code or replace it with another one. [[Category:Pages using deprecated IILC parameter ( 3.1.nolink

)]]]


I do things sometimes.

Creator of "The Ultimate Mod Testing and Reviewing Area" in various games.
Most of my source engine tomfoolery spans across the Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series, Half-Life 2 series Half-Life 2 series and Garry's Mod Garry's Mod. Although whatever game i play will probably be modified in a miniscule way.


One of my bigger projects is editing Left 4 Dead 2 Left 4 Dead 2 FGD files to repair broken entities, remove unused entities, add new entities, and otherwise modify entities to make mapping easier.

I have created a Github Repository for these changes.