Difference between revisions of "User:Limey"

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(L4D Projects)
(L4D Projects)
 
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I was reading a little while back that the original plan for the campaigns was to have them more interconnected. They even recorded and included lines for the chopper pilot at the end of No Mercy saying that he had been bitten during a street pick-up, and he then turns evil (like the church bell guy). I think thats a really cool idea, so, for I decided to try and make some campaigns to connect the current ones together, starting with the No Mercy to Death Toll transition.
 
I was reading a little while back that the original plan for the campaigns was to have them more interconnected. They even recorded and included lines for the chopper pilot at the end of No Mercy saying that he had been bitten during a street pick-up, and he then turns evil (like the church bell guy). I think thats a really cool idea, so, for I decided to try and make some campaigns to connect the current ones together, starting with the No Mercy to Death Toll transition.
  
'''[[Limey/Campaign_1.5|Campaign 1.5]]'''
+
'''[[User:Limey/Campaign_1.5|Campaign 1.5]]'''

Latest revision as of 09:49, 10 June 2009

Bio

  • Real Name: Stephen
  • Age: 20
  • Occupation: Student
  • Studying: Computer Gaming with Animation Technology


I'm an amateur modeller hoping to turn it into a career. All my early modelling experience has come from modding the game Star Trek: Bridge Commander. Now I'm giving L4D a shot!

L4D Projects

I was reading a little while back that the original plan for the campaigns was to have them more interconnected. They even recorded and included lines for the chopper pilot at the end of No Mercy saying that he had been bitten during a street pick-up, and he then turns evil (like the church bell guy). I think thats a really cool idea, so, for I decided to try and make some campaigns to connect the current ones together, starting with the No Mercy to Death Toll transition.

Campaign 1.5