Welcome to my profile page. Here you can find out all the wonderful things I do. I'm still working on building it up. This is where I list all the work I've done, and works in progress. I currently have a few on the go right now. Contact information is at the bottom of the page.
This is a list of various projects I've worked on, and that are in progress.
Status: In Progress
My first map. I'm using it to learn about and test features of the source engine. Currently it's just a mess of orange dev textures and random entities. The end goal is to have a canal like those in City 17 out front, with a hidden entrance to a rebel facility. From there the player can go past an airlock into a centre area. This will have access to an armoury, and security office with a storage bay down the hallway. There will also be a large elevator to provide access to the rest of the base. Once the base is complete I want to expand the outside area to include another rebel hideout, but that's further down the line once I learn more. It originally set out with the end goal of being a nice lab for me to do my Wiremod work in, but it's grown past that.
These are shots from various stages in development of the map.
Portal: Access All Areas
Status: In Progress
The mod Access All Areas is one currently in the Alpha Development stage. I was recently taken on the team as the Media Manager. I am a mapper, sound-effects creator, graphical design and overall media manager. This includes any videos that get publicly released.
Status: Concepts and Initial Design
City 49 is a mod that will cover the experiences of several people living in Vancouver, B.C. as they try escape Combine forces and survive the Seven Hour War. It's been bouncing around my head for a while now, and I'm now officially saying this mod is under way in the initial design phases. If you happen to be living in B.C. you'll find this especially interesting.
Once I have more concrete plans and details worked out for the plot I'll look at assembling a team to start production.
This is a list of all the articles I've contributed to:
- Successful Mod Team Tips - Communication and Work Flow
- Combine Gunship
- Hammer Vertex Tool - Only Split Once
If you want to see my raw contributions list it can be found here.
This is a list of all the mods I've played through, or still play. In alphabetical order. It's to help me keep track. :/
- Causality Effect
- Combine Destiny
- Half Life 2: CTF
- MINERVA Metastasis
- Powerstation 17
- Riot Act
- Rock 24
- The Citizen
- The Island