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I'm a particle artist, programmer (C++, C#), and learning to model. I've worked with Source for the past 3 years coding and creating various maps. I live in the United States and currently attending RIT.

TF2 Work

  • Swamp Theme Pack: Lead particle artist for the Swamp theme pack, later purchased by Valve and included in the Halloween 2010 update
  • Scoville: Particle effects (core + explosion)
  • Cornfield: Particle effects (explosion ending)
  • Wiretap: Particle effects (flag)

Mod Contributions