User:Fitzroy doll/entities

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Revision as of 02:16, 17 April 2009 by Fitzroy doll (talk | contribs)
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This is a list of all entities, as derived from the fgd for each game. Note that some base classes do not correspond to entities that can be used directly, but are instead referenced by other entities. These lists are sorted by fgd then class then entity. Entities in the Base fgd are available to all Source games, though some will not function correctly in some games.

Base Entities

FGD Class Entity
Base BaseClass Angles
Base BaseClass BaseBrush
Base BaseClass BaseFadeProp
Base BaseClass BasePlat
Base BaseClass BModelParticleSpawner
Base BaseClass Button
Base BaseClass DamageFilter
Base BaseClass DXLevelChoice
Base BaseClass EnableDisable
Base BaseClass Global
Base BaseClass Inputfilter
Base BaseClass KeyFrame
Base BaseClass Mover
Base BaseClass Node
Base BaseClass Origin
Base BaseClass Parentname
Base BaseClass PlatSounds
Base BaseClass prop_detail_base
Base BaseClass RenderFxChoices
Base BaseClass ResponseContext
Base BaseClass Shadow
Base BaseClass Studiomodel
Base BaseClass Targetname
Base BaseClass worldbase
Base BaseClass base BaseFilter
Base BaseClass base BaseHelicopter
Base BaseClass base BaseNPC
Base BaseClass base BaseNPCMaker
Base BaseClass base BasePropPhysics
Base BaseClass base BaseSpeaker
Base BaseClass base BaseTrain
Base BaseClass base Breakable
Base BaseClass base BreakableBrush
Base BaseClass base BreakableProp
Base BaseClass base Door
Base BaseClass base EnvGlobal
Base BaseClass base ForceController
Base BaseClass base gibshooterbase
Base BaseClass base HintNode
Base BaseClass base prop_dynamic_base
Base BaseClass base prop_static_base
Base BaseClass base RenderFields
Base BaseClass base RopeKeyFrame
Base BaseClass base Trackchange
Base BaseClass base Trigger
Base BaseClass base TriggerOnce
Base BaseClass base TwoObjectPhysics
Base BaseClass base vgui_screen_base
Base BaseClass color Light
Base BaseClass color PlayerClass
Base FilterClass base filter_activator_class
Base FilterClass base filter_activator_mass_greater
Base FilterClass base filter_activator_name
Base FilterClass base filter_damage_type
Base FilterClass base filter_enemy
Base FilterClass base filter_multi
Base KeyFrameClass base keyframe_rope
Base KeyFrameClass base keyframe_track
Base mapsize
Base MoveClass base move_keyframed
Base MoveClass base move_rope
Base MoveClass base move_track
Base PointClass func_fish_pool
Base PointClass info_no_dynamic_shadow
Base PointClass base ai_speechfilter
Base PointClass base ambient_generic
Base PointClass base color_correction
Base PointClass base cycler
Base PointClass base env_beam
Base PointClass base env_beverage
Base PointClass base env_blood
Base PointClass base env_credits
Base PointClass base env_dustpuff
Base PointClass base env_effectscript
Base PointClass base env_entity_igniter
Base PointClass base env_entity_maker
Base PointClass base env_explosion
Base PointClass base env_fade
Base PointClass base env_fire
Base PointClass base env_firesensor
Base PointClass base env_firesource
Base PointClass base env_fog_controller
Base PointClass base env_funnel
Base PointClass base env_hudhint
Base PointClass base env_laser
Base PointClass base env_lightglow
Base PointClass base env_message
Base PointClass base env_microphone
Base PointClass base env_particle_performance_monitor
Base PointClass base env_particlelight
Base PointClass base env_particlescript
Base PointClass base env_physexplosion
Base PointClass base env_physimpact
Base PointClass base env_player_surface_trigger
Base PointClass base env_projectedtexture
Base PointClass base env_rotorshooter
Base PointClass base env_rotorwash_emitter
Base PointClass base env_screeneffect
Base PointClass base env_screenoverlay
Base PointClass base env_shooter
Base PointClass base env_smokestack
Base PointClass base env_smoketrail
Base PointClass base env_soundscape
Base PointClass base env_soundscape_proxy
Base PointClass base env_soundscape_triggerable
Base PointClass base env_spark
Base PointClass base env_splash
Base PointClass base env_sprite
Base PointClass base env_sprite_oriented
Base PointClass base env_spritetrail
Base PointClass base env_steam
Base PointClass base env_sun
Base PointClass base env_texturetoggle
Base PointClass base env_tonemap_controller
Base PointClass base env_wind
Base PointClass base env_zoom
Base PointClass base func_ladderendpoint
Base PointClass base func_useableladder
Base PointClass base game_end
Base PointClass base game_gib_manager
Base PointClass base game_player_equip
Base PointClass base game_player_team
Base PointClass base game_ragdoll_manager
Base PointClass base game_score
Base PointClass base game_text
Base PointClass base game_ui
Base PointClass base game_weapon_manager
Base PointClass base gibshooter
Base PointClass base hammer_updateignorelist
Base PointClass base info_camera_link
Base PointClass base info_constraint_anchor
Base PointClass base info_hint
Base PointClass base info_ladder_dismount
Base PointClass base info_landmark
Base PointClass base info_lighting
Base PointClass base info_node
Base PointClass base info_node_air
Base PointClass base info_node_air_hint
Base PointClass base info_node_climb
Base PointClass base info_node_hint
Base PointClass base info_node_link
Base PointClass base info_npc_spawn_destination
Base PointClass base info_null
Base PointClass base info_overlay
Base PointClass base info_particle_system
Base PointClass base info_player_start
Base PointClass base info_projecteddecal
Base PointClass base info_target
Base PointClass base info_teleport_destination
Base PointClass base infodecal
Base PointClass base light_dynamic
Base PointClass base light_environment
Base PointClass base light_spot
Base PointClass base logic_active_autosave
Base PointClass base logic_autosave
Base PointClass base logic_branch
Base PointClass base logic_branch_listener
Base PointClass base logic_case
Base PointClass base logic_collision_pair
Base PointClass base logic_compare
Base PointClass base logic_lineto
Base PointClass base logic_measure_movement
Base PointClass base logic_multicompare
Base PointClass base logic_navigation
Base PointClass base logic_playerproxy
Base PointClass base logic_relay
Base PointClass base logic_timer
Base PointClass base material_modify_control
Base PointClass base math_colorblend
Base PointClass base math_counter
Base PointClass base math_remap
Base PointClass base npc_furniture
Base PointClass base npc_puppet
Base PointClass base npc_template_maker
Base PointClass base path_track
Base PointClass base phys_ballsocket
Base PointClass base phys_constraint
Base PointClass base phys_constraintsystem
Base PointClass base phys_convert
Base PointClass base phys_keepupright
Base PointClass base phys_lengthconstraint
Base PointClass base phys_magnet
Base PointClass base phys_motor
Base PointClass base phys_pulleyconstraint
Base PointClass base phys_ragdollconstraint
Base PointClass base phys_ragdollmagnet
Base PointClass base phys_thruster
Base PointClass base physics_cannister
Base PointClass base point_anglesensor
Base PointClass base point_angularvelocitysensor
Base PointClass base point_bonusmaps_accessor
Base PointClass base point_clientcommand
Base PointClass base point_devshot_camera
Base PointClass base point_enable_motion_fixup
Base PointClass base point_gamestats_counter
Base PointClass base point_hurt
Base PointClass base point_message
Base PointClass base point_playermoveconstraint
Base PointClass base point_posecontroller
Base PointClass base point_proximity_sensor
Base PointClass base point_servercommand
Base PointClass base point_spotlight
Base PointClass base point_teleport
Base PointClass base point_template
Base PointClass base point_tesla
Base PointClass base point_velocitysensor
Base PointClass base point_viewcontrol
Base PointClass base prop_detail
Base PointClass base prop_door_rotating
Base PointClass base prop_dynamic
Base PointClass base prop_dynamic_ornament
Base PointClass base prop_dynamic_override
Base PointClass base prop_physics
Base PointClass base prop_physics_multiplayer
Base PointClass base prop_physics_override
Base PointClass base prop_ragdoll
Base PointClass base prop_static
Base PointClass base shadow_control
Base PointClass base sky_camera
Base PointClass base tanktrain_ai
Base PointClass base tanktrain_aitarget
Base PointClass base test_traceline
Base PointClass base vgui_screen
Base PointClass base vgui_slideshow_display
Base PointClass base water_lod_control
Base PointClass color env_cubemap
Base PointClass halfgridsnap base phys_slideconstraint
Base PointClass halfgridsnap base phys_spring
Base PointClass halfgridsnap base phys_torque
Base PointClass halfgridsnap size phys_hinge
Base PointClass iconsprite logic_auto
Base PointClass light light
Base PointClass size info_intermission
Base PointClass size info_mass_center
Base PointClass size info_overlay_transition
Base PointClass sphere env_shake
Base PointClass sphere env_viewpunch
Base PointClass sphere info_radial_link_controller
Base PointClass wirebox info_node_link_controller
Base SolidClass base color_correction_volume
Base SolidClass base env_bubbles
Base SolidClass base env_embers
Base SolidClass base func_areaportal
Base SolidClass base func_areaportalwindow
Base SolidClass base func_breakable
Base SolidClass base func_brush
Base SolidClass base func_button
Base SolidClass base func_clip_vphysics
Base SolidClass base func_conveyor
Base SolidClass base func_detail
Base SolidClass base func_door
Base SolidClass base func_door_rotating
Base SolidClass base func_dustcloud
Base SolidClass base func_dustmotes
Base SolidClass base func_guntarget
Base SolidClass base func_illusionary
Base SolidClass base func_lod
Base SolidClass base func_movelinear
Base SolidClass base func_occluder
Base SolidClass base func_physbox
Base SolidClass base func_platrot
Base SolidClass base func_precipitation
Base SolidClass base func_reflective_glass
Base SolidClass base func_rot_button
Base SolidClass base func_rotating
Base SolidClass base func_smokevolume
Base SolidClass base func_tanktrain
Base SolidClass base func_trackautochange
Base SolidClass base func_trackchange
Base SolidClass base func_tracktrain
Base SolidClass base func_traincontrols
Base SolidClass base func_wall
Base SolidClass base func_wall_toggle
Base SolidClass base func_water_analog
Base SolidClass base game_zone_player
Base SolidClass base momentary_rot_button
Base SolidClass base trigger_autosave
Base SolidClass base trigger_changelevel
Base SolidClass base trigger_gravity
Base SolidClass base trigger_hurt
Base SolidClass base trigger_impact
Base SolidClass base trigger_look
Base SolidClass base trigger_multiple
Base SolidClass base trigger_once
Base SolidClass base trigger_playermovement
Base SolidClass base trigger_proximity
Base SolidClass base trigger_push
Base SolidClass base trigger_remove
Base SolidClass base trigger_serverragdoll
Base SolidClass base trigger_soundscape
Base SolidClass base trigger_teleport
Base SolidClass base trigger_transition
Base SolidClass base trigger_wind
Base SolidClass base worldspawn
Base SolidClass color func_viscluster
Base SolidClass quadbounds func_breakable_surf

Counter-Strike: Source

FGD Class Entity
Cstrike BaseClass Target
Cstrike BaseClass TeamNum
Cstrike BaseClass base Territory
Cstrike BaseClass color Weapon
Cstrike FilterClass base filter_activator_team
Cstrike PointClass base env_detail_controller
Cstrike PointClass base hostage_entity
Cstrike PointClass base info_map_parameters
Cstrike PointClass base info_player_counterterrorist
Cstrike PointClass base info_player_logo
Cstrike PointClass base info_player_terrorist
Cstrike PointClass base info_territory_control_bank
Cstrike PointClass base info_territory_control_barracks
Cstrike PointClass base info_territory_control_counterterrorist
Cstrike PointClass base info_territory_control_encryption
Cstrike PointClass base info_territory_control_hospital
Cstrike PointClass base info_territory_control_surveillance
Cstrike PointClass base info_territory_control_terrorist
Cstrike PointClass base info_view_parameters
Cstrike PointClass base item_defuser
Cstrike PointClass base point_surroundtest
Cstrike PointClass base point_territory_control_rules
Cstrike PointClass base weapon_ak47
Cstrike PointClass base weapon_aug
Cstrike PointClass base weapon_awp
Cstrike PointClass base weapon_c4
Cstrike PointClass base weapon_deagle
Cstrike PointClass base weapon_elite
Cstrike PointClass base weapon_famas
Cstrike PointClass base weapon_fiveseven
Cstrike PointClass base weapon_flashbang
Cstrike PointClass base weapon_g3sg1
Cstrike PointClass base weapon_galil
Cstrike PointClass base weapon_glock
Cstrike PointClass base weapon_hegrenade
Cstrike PointClass base weapon_knife
Cstrike PointClass base weapon_m249
Cstrike PointClass base weapon_m3
Cstrike PointClass base weapon_m4a1
Cstrike PointClass base weapon_mac10
Cstrike PointClass base weapon_mp5navy
Cstrike PointClass base weapon_p228
Cstrike PointClass base weapon_p90
Cstrike PointClass base weapon_scout
Cstrike PointClass base weapon_sg550
Cstrike PointClass base weapon_sg552
Cstrike PointClass base weapon_smokegrenade
Cstrike PointClass base weapon_tmp
Cstrike PointClass base weapon_ump45
Cstrike PointClass base weapon_usp
Cstrike PointClass base weapon_xm1014
Cstrike SolidClass func_ladder
Cstrike SolidClass base func_bomb_target
Cstrike SolidClass base func_buyzone
Cstrike SolidClass base func_hostage_rescue
Cstrike SolidClass base func_physbox_multiplayer
Cstrike SolidClass base func_territory_respawn_area

Day of Defeat: Source

FGD Class Entity
DOD BaseClass Target
DOD BaseClass TeamNum
DOD FilterClass base filter_activator_team
DOD PointClass base dod_bomb_target
DOD PointClass base dod_control_point
DOD PointClass base dod_control_point_master
DOD PointClass base dod_location
DOD PointClass base dod_scoring
DOD PointClass base info_doddetect
DOD PointClass base info_player_allies
DOD PointClass base info_player_axis
DOD SolidClass func_ladder
DOD SolidClass func_team_wall
DOD SolidClass base dod_bomb_dispenser
DOD SolidClass base dod_capture_area
DOD SolidClass base func_teamblocker

Half-Life 2

Note: This includes HL2, Ep1 and Ep2 together, as they are not differentiated in the fgd.

FGD Class Entity
HL2 BaseClass AlyxInteractable
HL2 BaseClass base BaseActBusy
HL2 BaseClass base BaseCombine
HL2 BaseClass base BaseDriveableVehicle
HL2 BaseClass base BaseHeadcrab
HL2 BaseClass base BaseScripted
HL2 BaseClass base BaseTank
HL2 BaseClass base BaseVehicle
HL2 BaseClass base CombineBallSpawners
HL2 BaseClass base FollowGoal
HL2 BaseClass base LeadGoalBase
HL2 BaseClass base player_control
HL2 BaseClass base PlayerCompanion
HL2 BaseClass base RappelNPC
HL2 BaseClass base TalkNPC
HL2 BaseClass base VehicleDriverNPC
HL2 BaseClass color Item
HL2 BaseClass color Weapon
HL2 FilterClass base filter_combineball_type
HL2 NPCClass base npc_advisor
HL2 NPCClass base npc_alyx
HL2 NPCClass base npc_antlion
HL2 NPCClass base npc_antlion_grub
HL2 NPCClass base npc_antlionguard
HL2 NPCClass base npc_apcdriver
HL2 NPCClass base npc_barnacle
HL2 NPCClass base npc_barney
HL2 NPCClass base npc_blob
HL2 NPCClass base npc_breen
HL2 NPCClass base npc_bullseye
HL2 NPCClass base npc_citizen
HL2 NPCClass base npc_clawscanner
HL2 NPCClass base npc_combine_camera
HL2 NPCClass base npc_combine_cannon
HL2 NPCClass base npc_combine_s
HL2 NPCClass base npc_combinedropship
HL2 NPCClass base npc_combinegunship
HL2 NPCClass base npc_crabsynth
HL2 NPCClass base npc_cranedriver
HL2 NPCClass base npc_crow
HL2 NPCClass base npc_cscanner
HL2 NPCClass base npc_dog
HL2 NPCClass base npc_eli
HL2 NPCClass base npc_enemyfinder
HL2 NPCClass base npc_enemyfinder_combinecannon
HL2 NPCClass base npc_fastzombie
HL2 NPCClass base npc_fastzombie_torso
HL2 NPCClass base npc_fisherman
HL2 NPCClass base npc_gman
HL2 NPCClass base npc_grenade_frag
HL2 NPCClass base npc_headcrab
HL2 NPCClass base npc_headcrab_black
HL2 NPCClass base npc_headcrab_fast
HL2 NPCClass base npc_helicopter
HL2 NPCClass base npc_hunter
HL2 NPCClass base npc_ichthyosaur
HL2 NPCClass base npc_kleiner
HL2 NPCClass base npc_magnusson
HL2 NPCClass base npc_manhack
HL2 NPCClass base npc_metropolice
HL2 NPCClass base npc_missiledefense
HL2 NPCClass base npc_monk
HL2 NPCClass base npc_mortarsynth
HL2 NPCClass base npc_mossman
HL2 NPCClass base npc_pigeon
HL2 NPCClass base npc_poisonzombie
HL2 NPCClass base npc_rollermine
HL2 NPCClass base npc_seagull
HL2 NPCClass base npc_sniper
HL2 NPCClass base npc_spotlight
HL2 NPCClass base npc_stalker
HL2 NPCClass base npc_strider
HL2 NPCClass base npc_vehicledriver
HL2 NPCClass base npc_vortigaunt
HL2 NPCClass base npc_zombie
HL2 NPCClass base npc_zombie_torso
HL2 NPCClass base npc_zombine
HL2 PointClass test_sidelist
HL2 PointClass base ai_ally_manager
HL2 PointClass base ai_changehintgroup
HL2 PointClass base ai_changetarget
HL2 PointClass base ai_citizen_response_system
HL2 PointClass base ai_goal_actbusy
HL2 PointClass base ai_goal_actbusy_queue
HL2 PointClass base ai_goal_assault
HL2 PointClass base ai_goal_follow
HL2 PointClass base ai_goal_injured_follow
HL2 PointClass base ai_goal_lead
HL2 PointClass base ai_goal_lead_weapon
HL2 PointClass base ai_goal_operator
HL2 PointClass base ai_goal_police
HL2 PointClass base ai_goal_standoff
HL2 PointClass base ai_npc_eventresponsesystem
HL2 PointClass base ai_relationship
HL2 PointClass base ai_script_conditions
HL2 PointClass base ai_sound
HL2 PointClass base aiscripted_schedule
HL2 PointClass base assault_assaultpoint
HL2 PointClass base assault_rallypoint
HL2 PointClass base cycler_actor
HL2 PointClass base env_alyxemp
HL2 PointClass base env_citadel_energy_core
HL2 PointClass base env_entity_dissolver
HL2 PointClass base env_global
HL2 PointClass base env_gunfire
HL2 PointClass base env_headcrabcanister
HL2 PointClass base env_muzzleflash
HL2 PointClass base env_speaker
HL2 PointClass base env_sporeexplosion
HL2 PointClass base env_terrainmorph
HL2 PointClass base generic_actor
HL2 PointClass base grenade_helicopter
HL2 PointClass base info_darknessmode_lightsource
HL2 PointClass base info_radar_target
HL2 PointClass base info_snipertarget
HL2 PointClass base info_target_gunshipcrash
HL2 PointClass base info_target_helicopter_crash
HL2 PointClass base info_target_vehicle_transition
HL2 PointClass base info_teleporter_countdown
HL2 PointClass base item_ammo_357
HL2 PointClass base item_ammo_357_large
HL2 PointClass base item_ammo_ar2
HL2 PointClass base item_ammo_ar2_altfire
HL2 PointClass base item_ammo_ar2_large
HL2 PointClass base item_ammo_crate
HL2 PointClass base item_ammo_crossbow
HL2 PointClass base item_ammo_pistol
HL2 PointClass base item_ammo_pistol_large
HL2 PointClass base item_ammo_smg1
HL2 PointClass base item_ammo_smg1_grenade
HL2 PointClass base item_ammo_smg1_large
HL2 PointClass base item_battery
HL2 PointClass base item_box_buckshot
HL2 PointClass base item_dynamic_resupply
HL2 PointClass base item_healthcharger
HL2 PointClass base item_healthkit
HL2 PointClass base item_healthvial
HL2 PointClass base item_item_crate
HL2 PointClass base item_rpg_round
HL2 PointClass base item_suit
HL2 PointClass base item_suitcharger
HL2 PointClass base logic_achievement
HL2 PointClass base monster_generic
HL2 PointClass base npc_antlion_template_maker
HL2 PointClass base npc_heli_avoidsphere
HL2 PointClass base npc_hunter_maker
HL2 PointClass base npc_launcher
HL2 PointClass base npc_maker
HL2 PointClass base npc_turret_ceiling
HL2 PointClass base npc_turret_floor
HL2 PointClass base npc_turret_ground
HL2 PointClass base path_corner
HL2 PointClass base path_corner_crash
HL2 PointClass base player_loadsaved
HL2 PointClass base player_speedmod
HL2 PointClass base player_weaponstrip
HL2 PointClass base point_antlion_repellant
HL2 PointClass base point_apc_controller
HL2 PointClass base point_bugbait
HL2 PointClass base point_camera
HL2 PointClass base point_combine_ball_launcher
HL2 PointClass base point_flesh_effect_target
HL2 PointClass base point_push
HL2 PointClass base prop_combine_ball
HL2 PointClass base prop_coreball
HL2 PointClass base prop_scalable
HL2 PointClass base prop_thumper
HL2 PointClass base prop_vehicle
HL2 PointClass base prop_vehicle_airboat
HL2 PointClass base prop_vehicle_apc
HL2 PointClass base prop_vehicle_cannon
HL2 PointClass base prop_vehicle_choreo_generic
HL2 PointClass base prop_vehicle_crane
HL2 PointClass base prop_vehicle_driveable
HL2 PointClass base prop_vehicle_jeep
HL2 PointClass base prop_vehicle_prisoner_pod
HL2 PointClass base script_intro
HL2 PointClass base script_tauremoval
HL2 PointClass base scripted_sequence
HL2 PointClass base scripted_target
HL2 PointClass base vehicle_viewcontroller
HL2 PointClass base weapon_357
HL2 PointClass base weapon_alyxgun
HL2 PointClass base weapon_annabelle
HL2 PointClass base weapon_ar2
HL2 PointClass base weapon_brickbat
HL2 PointClass base weapon_bugbait
HL2 PointClass base weapon_crossbow
HL2 PointClass base weapon_crowbar
HL2 PointClass base weapon_frag
HL2 PointClass base weapon_physcannon
HL2 PointClass base weapon_pistol
HL2 PointClass base weapon_rpg
HL2 PointClass base weapon_shotgun
HL2 PointClass base weapon_smg1
HL2 PointClass base weapon_striderbuster
HL2 PointClass base weapon_stunstick
HL2 PointClass color logic_choreographed_scene
HL2 PointClass color logic_scene_list_manager
HL2 PointClass size ai_battle_line
HL2 PointClass size combine_mine
HL2 PointClass size env_ar2explosion
HL2 PointClass size env_flare
HL2 PointClass size env_rotorwash
HL2 PointClass size env_starfield
HL2 PointClass sphere scripted_sentence
HL2 SolidClass base func_bulletshield
HL2 SolidClass base func_combine_ball_spawner
HL2 SolidClass base func_healthcharger
HL2 SolidClass base func_lookdoor
HL2 SolidClass base func_monitor
HL2 SolidClass base func_recharge
HL2 SolidClass base func_tank
HL2 SolidClass base func_tank_combine_cannon
HL2 SolidClass base func_tankairboatgun
HL2 SolidClass base func_tankapcrocket
HL2 SolidClass base func_tanklaser
HL2 SolidClass base func_tankmortar
HL2 SolidClass base func_tankphyscannister
HL2 SolidClass base func_tankpulselaser
HL2 SolidClass base func_tankrocket
HL2 SolidClass base func_vehicleclip
HL2 SolidClass base info_apc_missile_hint
HL2 SolidClass base npc_heli_avoidbox
HL2 SolidClass base npc_heli_nobomb
HL2 SolidClass base trigger_physics_trap
HL2 SolidClass base trigger_rpgfire
HL2 SolidClass base trigger_vphysics_motion
HL2 SolidClass base trigger_waterydeath
HL2 SolidClass base trigger_weapon_dissolve
HL2 SolidClass base trigger_weapon_strip

HL2MP

FGD Class Entity
HL2MP FilterClass base filter_activator_team
HL2MP PointClass base info_player_combine
HL2MP PointClass base info_player_deathmatch
HL2MP PointClass base info_player_rebel
HL2MP PointClass base prop_physics_respawnable
HL2MP PointClass base weapon_slam

Portal

FGD Class Entity
Portal PointClass base env_lightrail_endpoint
Portal PointClass base env_portal_credits
Portal PointClass base env_portal_path_track
Portal PointClass base info_lighting_relative
Portal PointClass base npc_portal_turret_floor
Portal PointClass base npc_portal_turret_ground
Portal PointClass base npc_rocket_turret
Portal PointClass base npc_security_camera
Portal PointClass base point_energy_ball_launcher
Portal PointClass base prop_glados_core
Portal PointClass base prop_portal
Portal PointClass base prop_portal_stats_display
Portal PointClass base prop_telescopic_arm
Portal PointClass base vgui_neurotoxin_countdown
Portal PointClass base weapon_portalgun
Portal SolidClass base func_liquidportal
Portal SolidClass base func_noportal_volume
Portal SolidClass base func_portal_bumper
Portal SolidClass base func_portal_detector
Portal SolidClass base func_portal_orientation
Portal SolidClass base func_weight_button
Portal SolidClass base trigger_portal_cleanser

TF2

FGD Class Entity
TF2 BaseClass BaseObject
TF2 BaseClass GameType
TF2 BaseClass PlayerTouch
TF2 BaseClass TeamNum
TF2 BaseClass Toggle
TF2 BaseClass color Item
TF2 FilterClass base filter_activator_tfteam
TF2 FilterClass base filter_tf_player_can_cap
TF2 PointClass base game_forcerespawn
TF2 PointClass base game_intro_viewpoint
TF2 PointClass base game_round_win
TF2 PointClass base game_text_tf
TF2 PointClass base info_observer_point
TF2 PointClass base info_player_teamspawn
TF2 PointClass base item_ammopack_full
TF2 PointClass base item_ammopack_medium
TF2 PointClass base item_ammopack_small
TF2 PointClass base item_healthkit_full
TF2 PointClass base item_healthkit_medium
TF2 PointClass base item_healthkit_small
TF2 PointClass base item_teamflag
TF2 PointClass base mapobj_cart_dispenser
TF2 PointClass base obj_dispenser
TF2 PointClass base obj_sentrygun
TF2 PointClass base point_intermission
TF2 PointClass base team_control_point
TF2 PointClass base team_control_point_master
TF2 PointClass base team_control_point_round
TF2 PointClass base team_round_timer
TF2 PointClass base team_train_watcher
TF2 PointClass base tf_gamerules
TF2 SolidClass base dispenser_touch_trigger
TF2 SolidClass base func_capturezone
TF2 SolidClass base func_changeclass
TF2 SolidClass base func_nobuild
TF2 SolidClass base func_nogrenades
TF2 SolidClass base func_proprrespawnzone
TF2 SolidClass base func_regenerate
TF2 SolidClass base func_respawnroom
TF2 SolidClass base func_respawnroomvisualizer
TF2 SolidClass base trigger_capture_area