Difference between revisions of "User:Fiercefighter"

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== My Maps ==
 
== My Maps ==
  
Well I have made my first map Its a fy map for CS:S. I have a few screenshots of it on my  [http://www.freewebs.com/ericabram website] and thats about it on my site lol.  
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Currently i have one completed map which is pretty small but is a really fun and quick map to play. It is semetrical with a somewhat mazelike hallway structure separating the two spawn points.
  
I am working on my second map. The CS:S Server I play on all the time cuz its so great doesent play fy maps so Im creating Another masterpeice. :)
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I also am almost completed my new map ea_govtbase. This map is an underground rocket launch facility with a launch bay a big labratory a sewer entry for the terrorists with more on the way. This map isent fully completed yet but i have the basic layout and the looks for the map all ready. It is a very large map with most of it being large warehouse areas which will be full of boxes and cargo containers that will provide lots of cover and a sort of jungle jim feel because you can jump up piles of boxes, hide around corners, surprise your enemys and so on. there are large vehicle size tunnals connecting alot of the map so that the cargo containers are actually something that doesent look out of place. the map is mostly concrete textures to give it an industrial look and It has a somewhat low light to it in most places to really bring out a good look.
 
 
== Mod Team ==
 
 
 
'''JOIN OUR MOD TEAM!!!'''
 
 
 
I am currently starting up a mod team with my freind Devon. Things will be going slow at first but we are looking for anyone who is interested in some model creation, level design coding of the game or any other aspects. no special skills required we are learning also. Absoloute beginners are very welcome. Just email me at true_cha0sdesign@hotmail.com and include what specific task you would be interested in.
 

Revision as of 00:51, 7 June 2006

My Maps

Currently i have one completed map which is pretty small but is a really fun and quick map to play. It is semetrical with a somewhat mazelike hallway structure separating the two spawn points.

I also am almost completed my new map ea_govtbase. This map is an underground rocket launch facility with a launch bay a big labratory a sewer entry for the terrorists with more on the way. This map isent fully completed yet but i have the basic layout and the looks for the map all ready. It is a very large map with most of it being large warehouse areas which will be full of boxes and cargo containers that will provide lots of cover and a sort of jungle jim feel because you can jump up piles of boxes, hide around corners, surprise your enemys and so on. there are large vehicle size tunnals connecting alot of the map so that the cargo containers are actually something that doesent look out of place. the map is mostly concrete textures to give it an industrial look and It has a somewhat low light to it in most places to really bring out a good look.