Difference between revisions of "User:Apap04"

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(Source and the Source SDK)
(Dota 2 Workshop Tools)
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Now in a Beta test release, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2.
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Now in an unstable state, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2. (WARNING: MOST OF THE CODE WAS MESSED UP! IT IS HIGHLY UNSTABLE
  
 
== For Mod Teams ==
 
== For Mod Teams ==

Revision as of 01:41, 16 October 2016

Info

Name Andrew P.
Age
Location Maryland, Undisclosed
Education
Steam ID apap04
Member since

Email and stuff

{otherlang2 |noborder=true |cs=Main_Page:cs |es=Main_Page:es |de=Main_Page:de |fr=Main_Page:fr |ka=Main_Page:ka |nl=Main_Page:nl |ru=Main_Page:ru |sv=Main_Page:sv |zh-cn=Main Page:zh-cn }} Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK.

Doublearrow.png Sign up to become part of the community!

Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki. DONT sign up as a developer to contribute.

Dota 2 Workshop Tools

Now in an unstable state, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2. (WARNING: MOST OF THE CODE WAS MESSED UP! IT IS HIGHLY UNSTABLE

For Mod Teams

Valve Technology

SourceLogo.gif

The engine under the hood of Half-Life 2 can make your game a success. Let Source™ do the heavy lifting so that your team can focus on building great games.


SteamLogo.gif

If you're interested in building a product using Source, talk to us about options for distribution on Steam.