# Difference between revisions of "UTIL AngleMod"

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− | UTIL_AngleMod is a UTIL provided in the source code for normalizing a floating point angle, so that any returned angle is between 0 and 359.999. Function is mostly just a complicated way of writing | + | UTIL_AngleMod is a [[UTIL]] provided in the source code for normalizing a floating point angle, so that any returned angle is between 0 and 359.999. Function is mostly just a complicated way of writing |

<source lang=cpp> | <source lang=cpp> | ||

return angle % 360.0; | return angle % 360.0; |

## Revision as of 15:31, 12 April 2011

UTIL_AngleMod is a UTIL provided in the source code for normalizing a floating point angle, so that any returned angle is between 0 and 359.999. Function is mostly just a complicated way of writing

```
return angle % 360.0;
```

## Usage

```
//-----------------------------------------------------------------------------
// Purpose: Returns a floating point normalized angle between 0 and 359.999
// Input : Angle that might need to be normalized
// Output : float - A normalized angle value
//-----------------------------------------------------------------------------
inline float UTIL_AngleMod( float a )
```

## Examples

```
GetMotor()->SetIdealYaw( UTIL_AngleMod( flCurrentYaw + flDeltaYaw ) );
```