Difference between revisions of "Third Party Tools"

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m (Texture/Image tools: Added VMT Editor)
 
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*[[Pakrat]] - GUI replacement for [[Bspzip]]
 
*[[Pakrat]] - GUI replacement for [[Bspzip]]
 
*[[VBSP_h4xed]] - greatly increase maximum size of [[visleaf|visleaves]].
 
*[[VBSP_h4xed]] - greatly increase maximum size of [[visleaf|visleaves]].
 +
*[[VIDE]] - Multi-purpose development suite with BSP packing and asset editing capabilities.
 
*[[VMEX]] - Source BSP decompiler
 
*[[VMEX]] - Source BSP decompiler
 
*[[BSPSource]] - improved Source BSP decompiler based on VMEX
 
*[[BSPSource]] - improved Source BSP decompiler based on VMEX
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==Compiling==
 
==Compiling==
 +
*[[Compile Pal]] - compile Source maps with presets and utilities to streamline the process of releasing maps.
 
*[[Batch Compile Tool]] - compile Source .vmf maps outside of Hammer
 
*[[Batch Compile Tool]] - compile Source .vmf maps outside of Hammer
 +
*[[Hazard Team Compile Tool]] - Similar to Batch Compile Tool, but geared toward sequential compiles and quick compile presets.
 
*[[CSTBSP]] - custom [[BSP]] compiler
 
*[[CSTBSP]] - custom [[BSP]] compiler
 
*[[CSTRAD]] - custom [[RAD]] compiler
 
*[[CSTRAD]] - custom [[RAD]] compiler
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==Level editing==
 
==Level editing==
*[[Microbrush]] - a brush editor
+
*[[Microbrush]] - A brush editor
*[[Quark]] - level editor
+
*[[Quark]] - Level editor
*[[Radiant]] - level editor
+
*[[Radiant]] - Level editor
*[[Vgroup]] - group the map into VisGroups based on a grid
+
*[[Vgroup]] - Group the map into VisGroups based on a grid
 +
*[[Wall Worm]] - Tools to use 3ds Max as Source Level Editor
 +
*[[Sledge]] - An open-source Level Editor that supports GoldSource Level Editing, it's also having work put in to fully support Source Level Editing as well.
 +
*[[Twister]] - Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer
  
 
==Models==
 
==Models==
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* [[Propper]] - map compiler to export a model instead of a BSP
 
* [[Propper]] - map compiler to export a model instead of a BSP
 
* [[Source Model Compiler]] - web-based model compiling service
 
* [[Source Model Compiler]] - web-based model compiling service
 +
* [[Source model skin editor]] - modify skins on a model without decompiling/recompiling
 
* [[Studiocompiler]] - model compiler
 
* [[Studiocompiler]] - model compiler
 
* [[VMF to SMD]] - convert VMFs to SMDs for use with Studiomdl
 
* [[VMF to SMD]] - convert VMFs to SMDs for use with Studiomdl
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*[[VTFLib]] - open-source programming library for opening and saving VTFs
 
*[[VTFLib]] - open-source programming library for opening and saving VTFs
 
*[[VTFTool]] - outdated, replaced by VTFEdit
 
*[[VTFTool]] - outdated, replaced by VTFEdit
 +
*[[VMT Editor]] - open-source editor for VMT files
  
 
==Video==
 
==Video==
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*[[Source SDK Windows Gadget]]
 
*[[Source SDK Windows Gadget]]
 
*[[VGUI Localization Tool]] - a tool for easy localize VGUI text files.  
 
*[[VGUI Localization Tool]] - a tool for easy localize VGUI text files.  
 
+
*[[Map Resource Extractor]] - copies only used content from a VMF to a directory.
 
==See also==
 
==See also==
 
*[[3D Modeling Programs]]
 
*[[3D Modeling Programs]]
  
 
[[Category:Hubs]]
 
[[Category:Hubs]]

Latest revision as of 23:02, 21 April 2021

This is a sorted list of third party tools with brief descriptions. See also: Category:Third Party Tools.

BSP related

  • BSP Viewer - view and export GoldSrc maps
  • BSP2MAP - convert GoldSrc BSP maps to .map files
  • EntEd - view and edit entity properties of a BSP
  • Entspy - view and edit entity properties of a BSP
  • Map Analyst - alternative to Bspzip - embed custom content such as materials, models, textures into a BSP
  • Packbsp - embed custom content such as materials, models, textures into a BSP
  • Pakrat - GUI replacement for Bspzip
  • VBSP_h4xed - greatly increase maximum size of visleaves.
  • VIDE - Multi-purpose development suite with BSP packing and asset editing capabilities.
  • VMEX - Source BSP decompiler
  • BSPSource - improved Source BSP decompiler based on VMEX
  • WinBSPC - GoldSrc BSP decompiler
  • WinBSPZip - GUI frontend for Bspzip

Compiling

Level editing

  • Microbrush - A brush editor
  • Quark - Level editor
  • Radiant - Level editor
  • Vgroup - Group the map into VisGroups based on a grid
  • Wall Worm - Tools to use 3ds Max as Source Level Editor
  • Sledge - An open-source Level Editor that supports GoldSource Level Editing, it's also having work put in to fully support Source Level Editing as well.
  • Twister - Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer

Models

Texture/Image tools

See also: Image Manipulation Programs

Video

  • AVIKit - Windows library for accessing raw video and sound from AVI
  • VirtualDub - free video capture/processing program

Misc

See also