From Valve Developer Community
Revision as of 09:23, 23 July 2021 by Orinuse (talk | contribs) (whoops, wrong class name)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Team Fortress 2 tf_logic_boss_battle is a point entity available in Team Fortress 2 . This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. The code for the gamemode still exists, but is now entirely disabled.

In code, it is represented by theCBossBattleLogicclass, defined in thetf_boss_battle_logic.cppfile.

See Also