Difference between revisions of "Template:O TriggerOnce"

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(trigger_once doesn't have OnEntireTeamStartTouch)
m
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* '''OnStartTouch'''
 
* '''OnStartTouch'''
 
: Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}}
 
: Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. {{activator|toucher}}
: Fired when all surviving survivors start touching this trigger.
 
 
* '''OnTrigger'''
 
* '''OnTrigger'''
 
: Fired whenever the trigger is activated. {{activator|activator}}
 
: Fired whenever the trigger is activated. {{activator|activator}}

Revision as of 06:23, 20 June 2009

Targetname:

OnUser1 to OnUser4
These Outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (Only in the Left 4 Dead series)
This Output fires when the entity is killed and removed from the game.
  • OnStartTouch
Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (activator is the toucher)
  • OnTrigger
Fired whenever the trigger is activated. (activator is the activator)