Template:O Targetname

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Targetname:

OnUser1 to OnUser4
These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (only in <Left 4 Dead><Left 4 Dead 2>) (also in <Mapbase>)
This output fires when the entity is killed and removed from the game.