Template:O BaseTrain

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OnStart
Fired when the train starts moving in either direction.
OnNextPoint
Fires continuously every tick when the train is currently moving to its next destination.
Warning.png Warning: In the default FGD, this is incorrectly listed as "OnNext", AND its description is completely wrong in the default FGD! (Fires when this train picks a new point to move towards (and just after OnStart))

Targetname:

OnUser1 to OnUser4
These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (only in <Left 4 Dead> <Left 4 Dead 2>)
This output fires when the entity is killed and removed from the game.