Difference between revisions of "Template:L4D2 simple staged holdout menu:zh-cn"
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− | |title= | + | |title= 求生之路2<br>扩展突变系统 |
− | |link = | + | |link = L4D2_EMS:zh-cn |
|width= 16em | |width= 16em | ||
|nofloat{{#if:{{{nofloat|}}}||NULL}}={{{nofloat}}} | |nofloat{{#if:{{{nofloat|}}}||NULL}}={{{nofloat}}} | ||
|text= <span> | |text= <span> | ||
− | * [[L4D2_EMS| | + | * [[L4D2_EMS:zh-cn|介绍]] |
− | * [[ | + | * [[L4D2_EMS:zh-cn/Getting Started|入门]] |
− | * [[L4D2 EMS/Creating a Simple Mutation| | + | * [[L4D2 EMS/Creating a Simple Mutation|创建一个简单的突变模式]] |
− | ** [[L4D2 EMS/Creating a Simple Mutation - PlayerSpawns| | + | ** [[L4D2 EMS/Creating a Simple Mutation - PlayerSpawns|产生]] |
− | ** [[L4D2 EMS/Creating a Simple Mutation - GamePlay| | + | ** [[L4D2 EMS/Creating a Simple Mutation - GamePlay|游戏玩法]] |
− | * [[L4D2 EMS/GnomeHunter tutorial 1| | + | * [[L4D2 EMS/GnomeHunter tutorial 1|侏儒猎人模式教学]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 2| | + | ** [[L4D2 EMS/GnomeHunter tutorial 2|入门]] |
− | ** [[L4D2 EMS/GnomeHunter Player Spawns| | + | ** [[L4D2 EMS/GnomeHunter Player Spawns|添加玩家出生点]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 3| | + | ** [[L4D2 EMS/GnomeHunter tutorial 3|创建和产生侏儒]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 4| | + | ** [[L4D2 EMS/GnomeHunter tutorial 4|拾取与丢弃函数]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 5| | + | ** [[L4D2 EMS/GnomeHunter tutorial 5|创建储物柜]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 6| | + | ** [[L4D2 EMS/GnomeHunter tutorial 6|探测侏儒]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 7| | + | ** [[L4D2 EMS/GnomeHunter tutorial 7|产生感染者]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 8| | + | ** [[L4D2 EMS/GnomeHunter tutorial 8|消息栏与HUD]] |
− | ** [[L4D2 EMS/GnomeHunter tutorial 9| | + | ** [[L4D2 EMS/GnomeHunter tutorial 9|其他游戏玩法建议]] |
− | * | + | * 附加: |
− | ** [[L4D2 EMS/Appendix: DirectorOptions| | + | ** [[L4D2 EMS/Appendix: DirectorOptions|导演设置]] |
− | ** [[L4D2 EMS/Appendix: Spawning| | + | ** [[L4D2 EMS/Appendix: Spawning|产生物品]] |
− | ** [[L4D2 EMS/Appendix: Spawning Infected| | + | ** [[L4D2 EMS/Appendix: Spawning Infected|产生感染者]] |
− | ** [[L4D2 EMS/Creating_a_Simple_Mutation_PlayerSpawns| | + | ** [[L4D2 EMS/Creating_a_Simple_Mutation_PlayerSpawns|实体放置工具]] |
− | ** [[L4D2 EMS/Appendix: HUD| | + | ** [[L4D2 EMS/Appendix: HUD|简单HUD教学]] |
− | ** [[L4D2 EMS/Appendix: Functions| | + | ** [[L4D2 EMS/Appendix: Functions|杂项函数]] |
− | ** [[L4D2 EMS/Appendix: Table Save Restore| | + | ** [[L4D2 EMS/Appendix: Table Save Restore|数据存读]] |
− | ** [[L4D2 EMS/Appendix: Game Events| | + | ** [[L4D2 EMS/Appendix: Game Events|游戏事件]] |
− | *** [[L4D2 EMS/Appendix: Game Mode using Game Events| | + | *** [[L4D2 EMS/Appendix: Game Mode using Game Events|利用游戏事件]] |
− | ** [[L4D2 EMS/Appendix: Debugging| | + | ** [[L4D2 EMS/Appendix: Debugging|控制台指令]] |
** [[L4D2 EMS/Appendix: VS2010 Setup|VS2010 Debugger Extension]] | ** [[L4D2 EMS/Appendix: VS2010 Setup|VS2010 Debugger Extension]] | ||
− | ** [[L4D2 EMS/ConfigureHammerForEntityGroupCompilation| | + | ** [[L4D2 EMS/ConfigureHammerForEntityGroupCompilation|编译实体组]] |
− | ** [[L4D2 EMS/StageTypeAppendix| | + | ** [[L4D2 EMS/StageTypeAppendix|阶段类型]] |
− | ** [[L4D2 EMS/Appendix: System VScripts| | + | ** [[L4D2 EMS/Appendix: System VScripts|系统VScripts脚本]] |
</span> | </span> | ||
}} | }} |