Difference between revisions of "Template:L4D2 simple staged holdout menu"

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m (Added the 'Creating a Simple Mutation PlayerSpawns' page to the menu list)
 
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<div style="float:right; margin:0 0 1em 1em; border:2px solid #D8D2BE; width:16em; background:#F1EFE7;"><div style="text-align:center; padding:.6em;margin:0; color:black; background-color:#D8D2BE; font-size:1em;">'''Scripted Mutation<br>Step-by-step Tutorial'''</div> <div style="padding:.8em;">
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{{MenuBox
* [[L4D2 EMS/Intro|Intro]]  
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|title= Left 4 Dead 2<br>Expanded Mutation System
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|link = L4D2 EMS
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|width= 16em
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|nofloat{{#if:{{{nofloat|}}}||NULL}}={{{nofloat}}}
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|text= <span>
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* [[L4D2_EMS|Intro]]
 
* [[L4D2 EMS/Getting Started|Getting Started]]  
 
* [[L4D2 EMS/Getting Started|Getting Started]]  
 
* [[L4D2 EMS/Creating a Simple Mutation|Creating a Simple Mutation]]  
 
* [[L4D2 EMS/Creating a Simple Mutation|Creating a Simple Mutation]]  
** [[L4D2 EMS/Creating a Simple Mutation - PlayerSpawns|Creating a Simple Mutation: Spawning]]  
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** [[L4D2 EMS/Creating a Simple Mutation - PlayerSpawns|Spawning]]  
** [[L4D2 EMS/Creating a Simple Mutation - GamePlay|Creating a Simple Mutation: Gameplay]]  
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** [[L4D2 EMS/Creating a Simple Mutation - GamePlay|Gameplay]]  
 
* [[L4D2 EMS/GnomeHunter tutorial 1|Gnome Hunter Tutorial]]  
 
* [[L4D2 EMS/GnomeHunter tutorial 1|Gnome Hunter Tutorial]]  
 
** [[L4D2 EMS/GnomeHunter tutorial 2|Getting Started]]  
 
** [[L4D2 EMS/GnomeHunter tutorial 2|Getting Started]]  
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** [[L4D2 EMS/GnomeHunter tutorial 6|Detecting the Gnome]]  
 
** [[L4D2 EMS/GnomeHunter tutorial 6|Detecting the Gnome]]  
 
** [[L4D2 EMS/GnomeHunter tutorial 7|Spawning Infected]]  
 
** [[L4D2 EMS/GnomeHunter tutorial 7|Spawning Infected]]  
** [[L4D2 DLC3 VScript/GnomeHunter tutorial 8|Message Tickers and the HUD]]  
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** [[L4D2 EMS/GnomeHunter tutorial 8|Message Tickers and the HUD]]  
** [[L4D2 DLC3 VScript/GnomeHunter tutorial 9|Additional Gameplay Suggestions]]  
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** [[L4D2 EMS/GnomeHunter tutorial 9|Additional Gameplay Suggestions]]  
 
* Appendicies:
 
* Appendicies:
** [[L4D2 DLC3 VScript/Appendix: DirectorOptions|DirectorOptions]]  
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** [[L4D2 EMS/Appendix: DirectorOptions|DirectorOptions]]  
** [[L4D2 DLC3 VScript/Appendix: Spawning|Spawning Objects]]  
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** [[L4D2 EMS/Appendix: Spawning|Spawning Objects]]  
** [[L4D2 DLC3 VScript/Appendix: Spawning Infected|Spawning Infected]]  
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** [[L4D2 EMS/Appendix: Spawning Infected|Spawning Infected]]  
** [[L4D2 DLC3 VScript/Appendix: HUD|The Simple HUD]]  
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** [[L4D2 EMS/Creating_a_Simple_Mutation_PlayerSpawns|Entity Placement Tool]]
** [[L4D2 DLC3 VScript/Appendix: Functions|Misc Functions]]  
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** [[L4D2 EMS/Appendix: HUD|The Simple HUD]]  
** [[L4D2 DLC3 VScript/Appendix: Table Save Restore|Data save/restore]]
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** [[L4D2 EMS/Appendix: Functions|Misc Functions]]  
** [[L4D2 DLC3 VScript/Appendix: Game Events|Game Events]]
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** [[L4D2 EMS/Appendix: Table Save Restore|Data save/restore]]
*** [[L4D2 DLC3 VScript/Appendix: Game Mode using Game Events|Using Game Events]]
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** [[L4D2 EMS/Appendix: Game Events|Game Events]]
** [[L4D2 DLC3 VScript/Appendix: Debugging|Console Commands]]  
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*** [[L4D2 EMS/Appendix: Game Mode using Game Events|Using Game Events]]
** [[L4D2 DLC3 VScript/ConfigureHammerForEntityGroupCompilation|Compiling Entity Groups]]
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** [[L4D2 EMS/Appendix: Debugging|Console Commands]]  
** [[L4D2 DLC3 VScript/Appendix: VS2010 Setup|VS2010 Setup]]  
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** [[L4D2 EMS/Appendix: VS2010 Setup|VS2010 Debugger Extension]]
** [[L4D2 DLC3 VScript/StageTypeAppendix|Stage Types]]
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** [[L4D2 EMS/ConfigureHammerForEntityGroupCompilation|Compiling Entity Groups]]
** [[L4D2 DLC3 VScript/Appendix: System VScripts|System VScripts]]
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** [[L4D2 EMS/StageTypeAppendix|Stage Types]]
</div></div>
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** [[L4D2 EMS/Appendix: System VScripts|System VScripts]]
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</span>
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}}

Latest revision as of 10:55, 16 June 2019