Difference between revisions of "Template:KV Targetname"

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(Undo revision 137184 by Theyoungster (Talk))
m
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; {{l4d2 add|Entity Scripts <code><[[VScript]]s></code>}}
 
; {{l4d2 add|Entity Scripts <code><[[VScript]]s></code>}}
 
: Name(s) of script files that are executed after all entities have spawned.
 
: Name(s) of script files that are executed after all entities have spawned.
; {{l4d2 add|Script think function <code><string></code>}}
+
; {{l4d2 add|Script think function <code><[[string]]></code>}}
 
: Name of a function in this entity's script scope which will be called automatically.
 
: Name of a function in this entity's script scope which will be called automatically.
 
}}
 
}}

Revision as of 13:52, 30 May 2011

Targetname:

Name <string>
The targetname other entities refer to this entity by.
Entity Scripts <VScripts> (New with Left 4 Dead 2)
Name(s) of script files that are executed after all entities have spawned.
Script think function <string> (New with Left 4 Dead 2)
Name of a function in this entity's script scope which will be called automatically.