Difference between revisions of "Template:KV Shadow:ru"

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:* 1 : No cache - render every frame
 
:* 1 : No cache - render every frame
 
:* 2 : Cache it - render only once
 
:* 2 : Cache it - render only once
{{KV:ru|Disable flashlight|boolean|Used to disable [[env_projectedtexture|projected texture]] lighting and shadows on this entity.|since=P2}}
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{{KV:ru|Disable flashlight|bool|Used to disable [[env_projectedtexture|projected texture]] lighting and shadows on this entity.|since=P2}}
 
}}<noinclude>
 
}}<noinclude>
[[Category:Keyvalue Templates|Shadow]]
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[[Category:Keyvalue Templates:ru|Shadow]]
 
</noinclude>
 
</noinclude>

Latest revision as of 05:49, 3 May 2012

Shadow:

Disable shadows <булева переменная>
Prevent the entity from creating cheap render-to-texture shadows. Does not affect shadow mapping.
Disable ShadowDepth <булева переменная> (Появилось в Portal 2)
Used to disable rendering into shadow depth (for projected textures) for this entity.
Projected Texture Cache <варианты выбора> (Появилось в Portal 2)
Used to hint projected texture system whether it is sufficient to cache shadow volume of this entity or to force render it every frame instead.
  • 0 : Default
  • 1 : No cache - render every frame
  • 2 : Cache it - render only once
Disable flashlight <булева переменная> (Появилось в Portal 2)
Used to disable projected texture lighting and shadows on this entity.