Difference between revisions of "Template:KV Parentname"

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(Reverted fake declaration of fake news (perhaps it's game-specific?))
(it doesn't work but I cba edit war)
 
(2 intermediate revisions by 2 users not shown)
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* <code>triggerwarning</code> (provide a dummy parent for map init)
 
* <code>triggerwarning</code> (provide a dummy parent for map init)
 
* <code>cswarning</code> (Counter-Strike: Source round restart oddness)
 
* <code>cswarning</code> (Counter-Strike: Source round restart oddness)
 +
  
 
[[Category:Keyvalue Templates|Parentname]]
 
[[Category:Keyvalue Templates|Parentname]]
 
</noinclude>
 
</noinclude>

Latest revision as of 05:27, 22 September 2020

Note.png Note: This template is deprecated. For new entity pages, please use Template:KV BaseEntity instead.

Parentname:

Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.

There are three extra bits you can add to this template:

  • vphystip (can't parent vphys objects)
  • triggerwarning (provide a dummy parent for map init)
  • cswarning (Counter-Strike: Source round restart oddness)