Template:I Targetname

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Targetname:

AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs; see User Inputs and Outputs.
Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.
RunScriptFile <string> (New with Left 4 Dead 2)
Execute a game script from disk.
RunScriptCode <string> (New with Left 4 Dead 2)
Execute a string of script source code.
Use !FGD
Same as a player invoking +use; may not do anything. Can also be invoked by creating an output that does not specify an input.
This input is not included in Valve's FGDs.