From Valve Developer Community
Revision as of 20:38, 27 September 2018 by Avanate ("Clears" will work too.)
- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type
- If enabled, this NPC will always teleport to a Player Squad Transition Point even if they're not within the trigger_transition
- Determines whether the game should end if this character dies.
- Enables/disables weapon pickup.
- Gives the NPC a weapon immediately
- Clears every output that this NPC has.