Difference between revisions of "Template:I Parentname"

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{{ScrollBox|title=Parentname|
 
{{ScrollBox|title=Parentname|
{{IO|SetParent|Changes the entity's parent in the movement hierarchy.|param=string}}
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{{IO|SetParent|Move with this entity. See [[Entity Hierarchy (parenting)]].|param=string}}
 
{{IO|SetParentAttachment|Change this entity to attach to a specific [[attachment]] point on its parent. The entity will teleport so that the position of its root [[bone]] matches that of the attachment.  Entities must be parented before being sent this input.|param=string}}
 
{{IO|SetParentAttachment|Change this entity to attach to a specific [[attachment]] point on its parent. The entity will teleport so that the position of its root [[bone]] matches that of the attachment.  Entities must be parented before being sent this input.|param=string}}
 
{{IO|SetParentAttachmentMaintainOffset|As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.|param=string}}
 
{{IO|SetParentAttachmentMaintainOffset|As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.|param=string}}

Latest revision as of 05:05, 8 June 2011

Parentname:

SetParent  <string>
Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment  <string>
Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
SetParentAttachmentMaintainOffset  <string>
As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent
Removes this entity from the the movement hierarchy, leaving it free to move independently.