Template:I BreakableProp:zh-cn

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实际上,此模板的内容是{{I Breakable|prop=1|brush=0}}

以下是没有参数的结果。


BreakableProp:

Break
打破易碎物。
SetHealth <integer>
为易碎物品的运行状况设置新值。如果易碎物品的生命值达到零,它就会被打碎。
AddHealth <integer>
为易碎物品增加生命值。
RemoveHealth <integer>
从易碎物中去除生命值。
physdamagescale <float>
设置键值 Physics Impact Damage Scale。0 表示禁用此功能以实现向后兼容性。
EnablePhyscannonPickup
使易碎物能够被重力枪拾取。
DisablePhyscannonPickup
使易碎物无法被重力枪拾起。
EnablePuntSound  (in all games since Half-Life 2: Episode One)
允许此道具在被重力枪击打时播放其 Punt Sound 声音。
DisablePuntSound  (in all games since Half-Life 2: Episode One)
防止此道具在被重力枪撑船时播放其 Punt Sound 声音。