Template:Fl TriggerOnce

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  • 1 : Applies to clients (players)
  • 2 : Applies to NPCs
  • 4 : Applies to pushables
  • 8 : Applies to physics objects
  • 16 : Applies to player ally NPCs
  • 32 : Applies to clients in vehicles
  • 64 : Applies to everything
  • 512 : Applies to clients not in vehicles
  • 1024 : Applies to physics debris
  • 2048 : Applies to NPCs in vehicles (Respects player ally flag)