Template:Fl BasePropPhysics
...
BasePropPhysics:
- [
1
] : Start Asleep
- [
2
] : Don't take physics damage
- [
4
] : Debris
Don't collide with the player or other debris.
- [
8
] : Motion Disabled
Starts with motion disabled until sent EnableMotion.
- [
64
] : Enable motion when grabbed by gravity gun
- [
128
] : Not affected by rotor wash
- [
256
] : Generate output on+use
- [
512
] : Prevent pickup
- [
1024
] : Prevent motion enable on player bump.
- [
2048
] : Has Attached Ragdolls !FGD
Set by the game when ragdolls are attached, destroys them when prop moves
- [
4096
] : Debris with trigger interaction.
- [
8192
] : Force server-side
Multiplayer only; seesv_pushaway_clientside_size
.
- [
16384
] : Radius Pickup !FGD
Makes objects easier to grab
- [
1048576
] : Gravity gun can ALWAYS pick up. No matter what.
- [
2097152
] : No Collisions !FGD
Disable collisions on spawn
- [
4194304
] : Gib !FGD
If debris, remove when stuck in a collision
BreakableProp:
- [
16
] : Break on Touch
- [
32
] : Break on Pressure