Template:Fl BaseNPC

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Revision as of 17:17, 5 July 2017 by Blixibon (talk | contribs) (Added space on "Template NPC")

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  • 1 : Wait Till Seen
  • 2 : Gag (No IDLE sounds until angry)
  • 4 : Fall to ground (unchecked means *teleport* to ground)
  • 8 : Drop Healthkit
  • 16 : Efficient - Don't acquire enemies or avoid obstacles
  • 128 : Wait For Script
  • 256 : Long Visibility/Shoot
  • 512 : Fade Corpse
  • 1024 : Think outside PVS
  • 2048 : Template NPC : This entity is a template for the npc_template_maker. It will not spawn automatically and cannot be used with point_template.
  • 4096 : Do Alternate collision for this NPC (player avoidance)
    Note:This flag is disabled in episodic for player companions because the start scripting input does this.
  • 8192 : Don't drop weapons
  • 16384 : Ignore player push (New with Half-Life 2: Episode One / Source 2006) : Dont give way to player