From Valve Developer Community
Revision as of 17:17, 5 July 2017 by Blixibon (Added space on "Template NPC")
- 1 : Wait Till Seen
- 2 : Gag (No IDLE sounds until angry)
- 4 : Fall to ground (unchecked means *teleport* to ground)
- 8 : Drop Healthkit
- 16 : Efficient - Don't acquire enemies or avoid obstacles
- 128 : Wait For Script
- 256 : Long Visibility/Shoot
- 512 : Fade Corpse
- 1024 : Think outside PVS
- 2048 : Template NPC : This entity is a template for the npc_template_maker. It will not spawn automatically and cannot be used with point_template.
- 4096 : Do Alternate collision for this NPC (player avoidance) Note:This flag is disabled in episodic for player companions because the start scripting input does this.
- 8192 : Don't drop weapons
- 16384 : Ignore player push (New with Half-Life 2: Episode One / Source 2006) : Dont give way to player