From Valve Developer Community
Revision as of 07:52, 30 November 2011 by Mattshu
- Fires when the player touches this item.
!activatoris the player.
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by
- Picked up by gravity gun.
- Punted by gravity gun.