Template:Base point multi

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Parameters

  • {{{1}}} - The point entity name, which will be bold.
  • {{{game1}}} to {{{game5}}} - The value is used for the Template:Game name to display the text and to generate the Categories, so make sure your write it right.
  • {{{cut}}} - If set to 1, adjusts displayed text and adds the article to the Category:Cut Entities.
  • {{{internal}}} - If set to 1, adjusts displayed text. Otherwise, adds the article to the Category:Non-internal entity.
  • {{{suf}}} - Optional. This is a suffix that will be added to all elements of the template to display the content in the desired language (if it is translated into it).
Note.pngNote:There should be a colon before the language code, for example ":es".

Examples

{{base point multi|game1=Half-Life|game2=Half-Life 2}}
This is a point entity available in the following Source Source engine games:

Half-Life Half-Life, Half-Life 2 Half-Life 2.

{{base point multi|cut=1|internal=1|game1=Half-Life|game2=Half-Life 2}}
This is a cut internal point entity available in the following Source Source engine games:

Half-Life Half-Life, Half-Life 2 Half-Life 2.

See also