Difference between revisions of "Template:Abstract Coding Ideas"

From Valve Developer Community
Jump to: navigation, search
(Updated the design to match abstract mapping ideas)
m (Removed the spaces)
 
Line 3: Line 3:
 
</noinclude>
 
</noinclude>
 
[[Adding an experience system|Levels & XP]]
 
[[Adding an experience system|Levels & XP]]
&#124;&nbsp; [[Optimization (Programming)|Optimization]]
+
&#124; [[Optimization (Programming)|Optimization]]
&#124;&nbsp; [[Procedural Textures]]
+
&#124; [[Procedural Textures]]
&#124;&nbsp; [[Sights & Sniperrifles]]
+
&#124; [[Sights & Sniperrifles]]
&#124;&nbsp; [[Special effects]]
+
&#124; [[Special effects]]
&#124;&nbsp; [[Vehicles (programming)|Vehicles]]
+
&#124; [[Vehicles (programming)|Vehicles]]
&#124;&nbsp; [[Threads]]
+
&#124; [[Threads]]
&#124;&nbsp; [[Save Game Files]]
+
&#124; [[Save Game Files]]
&#124;&nbsp; [[Vision Nocturna|Night Vision]]
+
&#124; [[Vision Nocturna|Night Vision]]
&#124;&nbsp; [[Non-offensive Weapons]]
+
&#124; [[Non-offensive Weapons]]
&#124;&nbsp; [[Dynamic Weapon Spawns]]
+
&#124; [[Dynamic Weapon Spawns]]
&#124;&nbsp; [[Dynamic Weapon Spawns (Advanced)]]
+
&#124; [[Dynamic Weapon Spawns (Advanced)]]

Latest revision as of 10:13, 3 August 2021