Difference between revisions of "Team Fortress 2 Level Creation:ko"

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m (구성 요소)
m (승리 조건)
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* [[TF2/Creating a CP assault map:ko|순차적 점거형식 시스템]]
 
* [[TF2/Creating a CP assault map:ko|순차적 점거형식 시스템]]
 
* [[TF2/Creating_a_Payload_Map:ko|수레밀기 도착지 시스템]]
 
* [[TF2/Creating_a_Payload_Map:ko|수레밀기 도착지 시스템]]
* {{en}} [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]]
 
 
* {{en}} [[TF2/Territorial_Control|Territorial Control]]
 
* {{en}} [[TF2/Territorial_Control|Territorial Control]]
  

Revision as of 11:03, 30 November 2014