target_changegravity
class hierarchy |
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CTargetChangeGravity defined in controlentities.cpp
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target_changegravity
is a point entity available in all Source games.
It changes the gravity of the player who activates this entity.
Keyvalues
- gravity
(gravity)
<integer> - Gravity to apply.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
ChangeGrav
- Change
!activator
's gravity.
ResetGrav
- Reset
!activator
's gravity.