Difference between revisions of "Talk:VertexLitGeneric"

From Valve Developer Community
Jump to: navigation, search
m
Line 1: Line 1:
 
Is VertexLitGeneric always only valid on a model? In other words, is it safe to assume that a VertexLitGeneric material will never be used on World Brushes and displacements? --[[User:Shawnolson|Shawnolson]] 09:55, 28 August 2011 (UTC)
 
Is VertexLitGeneric always only valid on a model? In other words, is it safe to assume that a VertexLitGeneric material will never be used on World Brushes and displacements? --[[User:Shawnolson|Shawnolson]] 09:55, 28 August 2011 (UTC)
 +
: Yes. --[[user:TomEdwards|TomEdwards]] 09:46, 28 August 2011 (PDT)

Revision as of 16:46, 28 August 2011

Is VertexLitGeneric always only valid on a model? In other words, is it safe to assume that a VertexLitGeneric material will never be used on World Brushes and displacements? --Shawnolson 09:55, 28 August 2011 (UTC)

Yes. --TomEdwards 09:46, 28 August 2011 (PDT)