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Revision as of 03:27, 21 September 2007 by DeathByNukes (talk | contribs) (There are several parts to have a working VMPI "cluster".)
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Is there any chance of the glue software for VMPI being released for we, the proletariat?

It's just that I got the good-old netvis working yesterday on a map for the original Half-Life, and spread over three machines and four processors, it was stunningly fast. Obviously a few hours later, after the single-machine hlrad had done its work, I discovered that I'd compiled the wrong map. —Cargo Cult (info, talk) 04:31, 14 Jun 2006 (PDT)

Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff.

There are several parts to have a working VMPI "cluster".

Haha, you posted the info and I haven't even released it yet.--DBN 18:27, 20 Sep 2007 (PDT)

What do you mean, "released it yet?" --JeffLane 18:53, 20 Sep 2007 (PDT)
I'm using the 2003 beta leak to reconstruct VMPI. There's a pic on my site under "works in progress". I gave him (GiGaBiTe) a copy to help debug it. --DBN 19:36, 20 Sep 2007 (PDT)
Yeah, you don't generally say that kind of thing to a Valve employee. The leak is illegal, after all. Wraiyth 21:15, 20 Sep 2007 (PDT)
Haha, oops. Didn't notice. Oh well, would've found out eventually. --DBN 04:27, 21 Sep 2007 (PDT)