Difference between revisions of "Talk:VMPI"

From Valve Developer Community
Jump to: navigation, search
(There are several parts to have a working VMPI "cluster".)
Line 4: Line 4:
  
 
Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff.
 
Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff.
 +
 +
== There are several parts to have a working VMPI "cluster". ==
 +
 +
Haha, you posted the info and I haven't even released it yet.--[[User:DeathByNukes|DBN]] 18:27, 20 Sep 2007 (PDT)

Revision as of 17:27, 20 September 2007

Is there any chance of the glue software for VMPI being released for we, the proletariat?

It's just that I got the good-old netvis working yesterday on a map for the original Half-Life, and spread over three machines and four processors, it was stunningly fast. Obviously a few hours later, after the single-machine hlrad had done its work, I discovered that I'd compiled the wrong map. —Cargo Cult (info, talk) 04:31, 14 Jun 2006 (PDT)

Look hard enough around the Internet and you'll find this tool and some company custom compilers. Great stuff.

There are several parts to have a working VMPI "cluster".

Haha, you posted the info and I haven't even released it yet.--DBN 18:27, 20 Sep 2007 (PDT)