Talk:VGUI2: Overview Display

From Valve Developer Community
Revision as of 11:25, 12 October 2005 by Fallen (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This is very cool, but I see more potential here than is covered. I've been playing with this in my teambased mod, and have the healthbars and names of other players working, as well as a rotating map. After looking at DoD:S and looking at the source of MapOverview.cpp it *looks* like it should be fairly easy to overlay textures for player icons and objectives/objects in the map, as well as define different teams - but I can't quite see my way through. There seems to be a lack of documentation on this feature which is a shame. Right now I can't even get the overview to be displayed by default - you have to switch it on every round by pressing the key bound to 'overview_mode' each time. If anyone has found out any more about available features, would they care to post here? Thanks in advance :)