Difference between revisions of "Talk:UnlitTwoTexture"

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(Created page with '''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.')
 
(What is this talk about displacements?: new section)
 
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''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.
 
''This does not work on Orange Box for some reason.'' -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.
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== What is this talk about displacements? ==
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Here is something I cut out from the article. I'm not sure what it's talking about so I'll leave it here.
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----
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<blockquote>
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* Used in development to check [[Displacement]] material blending ?
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:{{note|This does not work on Orange Box for some reason. Maybe this will get fixed eventually but until then you need to edit the .vmt syntax from "UnlitTwoTexture" to "UnlitTwoTexture_DX6".}}
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===Basic VMT syntax===
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"UnlitTwoTexture"
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===Orange Box VMT syntax===
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"UnlitTwoTexture_DX6"
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</blockquote>
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----
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--[[User:DeathByNukes|DeathByNukes]] 12:01, 25 October 2012 (PDT)

Latest revision as of 11:01, 25 October 2012

This does not work on Orange Box for some reason. -- It must, because it's used by the props_spytech/computerwall02 prop, for the rotating radar screen.

What is this talk about displacements?

Here is something I cut out from the article. I'm not sure what it's talking about so I'll leave it here.


  • Used in development to check Displacement material blending ?
Note.png Note: This does not work on Orange Box for some reason. Maybe this will get fixed eventually but until then you need to edit the .vmt syntax from "UnlitTwoTexture" to "UnlitTwoTexture_DX6".

Basic VMT syntax

"UnlitTwoTexture"

Orange Box VMT syntax

"UnlitTwoTexture_DX6"


--DeathByNukes 12:01, 25 October 2012 (PDT)