Talk:Trigger changelevel

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Uh... D'you need a trigger changelevel in your map for each info_Landmark, or just the one that goes forward? --JeffMOD 13:29, 25 May 2008 (PDT)

only 1 to go back, and 1 to go forward, the one that goes forward uses the second landmark.--Gear 00:24, 26 May 2008 (PDT)

ChangeLevel input not working in Orange Box

is anyone else finding this? I'm unable to trigger a level change. I'm also unable to "disable" the trigger_changelevel. vecima 15:19, 19 Jun 2008 (PDT)


i get this in my console when i try to go to my next level

Host_Changelevel Loading game from //MOD/SAVE/hli_2_a1.HL1... ERROR: couldn't open. Level transition ERROR Can't find connection to hli_1_a1 from hli_2_a1 Dropped |/_O_\| lazy 1337 Genius from server (Server shutting down)

its not changing levels and i am very mad plz halp! --Lazy genius 22:14, 6 July 2009 (UTC)

Help you, Help me.

Okay, the solution to the whole can't change level thing is to: A. Seperate the trigger and landmark entities. B. Copy about two rooms from the original map. C. IMPORTANT! Do not change any of the geometry in the copy, only add geometry!

Now here's where I'm stuck.... It begins to load the map but then freezes and the command console displays errors about the cubemap and textures. Please help!