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Revision as of 16:22, 29 January 2007 by DeadlyContagion (talk | contribs) (Weapon_ShootPosition)
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I've been wondering if it would be possible to do something like 'move view 2 units across the surface you are looking at'. Could you do this with the plane/surface data returned?


That's simple vector math, just rotate the normal to be flush with the wall...

Good tutorial

I never understood how tracelines worked. Now I do --dutchmega 04:31, 21 May 2006 (PDT)


Where are the angles for the shoot position defined?