Talk:Team Fortress 2
Now that's what I call visual style. I can't wait to see what the maps look like - and I really hope the gameplay isn't just a polished Team Fortress... —Cargo Cult (info, talk) 09:26, 15 Jul 2006 (PDT)
Excellent, Gabe says the shadows in the line-up are real-time. Looks fantastic! --TomEdwards 10:17, 15 Jul 2006 (PDT)
- Get some more info outta him ;) Like are we finally getting a realtime DOF and motion blur implementation? More info about the new shadowing system would be nice, will there be selfshadowing? What technique are they using? The HardOCP article stated that they where now using shadow buffers http://www.nvidia.com/object/feature_shadowbuffers.html is this accurate?