Talk:Source SDK Base

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Revision as of 02:55, 29 July 2006 by ^Ben (talk | contribs)

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What exactly is in this? I'm curious and don't wanna wait for the download :P Wraiyth 19:12, 28 Jul 2006 (PDT)

There's not much in it - I'll get a list of the .GCF files later. BTW, the download is about 40MB so it's not that big. --DogGunn 19:16, 28 Jul 2006 (PDT)
It looks to be to be the Lost Coast Stress Test. And that is all...--Gameexpertmaster 19:13, 28 Jul 2006 (PDT)
Steam told me it was 116, but if its the LC Stress Test it could be because I don't actually have LC downloaded. Wraiyth 19:20, 28 Jul 2006 (PDT)
Might have to do with nothing at all, but file size of Source SDK Base server.dll is 6.95 mb while file size of lost coast's server.dll is 6.5 mb. noob cannon lol 19:32, 28 Jul 2006 (PDT)
In your mod's, if you change the appid to 215 (same as Source Base SDK) when you run your mod, in the top right corner you get Source Engine 7 Build 2768, which was never there before.--Gameexpertmaster 19:47, 28 Jul 2006 (PDT)

There was talk about mods using a completely different appID so we were decoupled from engine changes and from what I can tell basically a static engine version so our mods wont get killed when Valve make a change to the "real" engine like has happened in the past. The question has to be asked, if this download is a sizable download 100MB+ do our users also have to download this? ^Ben 19:55, 28 Jul 2006 (PDT)