Talk:Source BSP File Format/Game-Specific

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Revision as of 00:55, 4 March 2013 by MofoMan2000 (talk | contribs)
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I've cracked open a few model and texinfo lumps from Dark Messiah maps and they both use the standard format, I'm not sure why it says they are different... Also, DotA 2 uses a special displacement info format, that ought to be added here.--MofoMan2000 07:54, 31 January 2013 (UTC)

It's possible that the maps got updated in the meantime. I don't own the game and found only a few maps of the demo and via Google, so the information here could be outdated. --Barracuda 08:03, 31 January 2013 (PST)
It's strange, I looked at custom downloaded maps too and they seemed standard. But now I look at maps from the actual game and there's more differences even than are listed. --MofoMan2000 23:55, 3 March 2013 (PST)