Any hints on how this could be used to implement the AI code in the HL2 codebase for multiplayer bots that are smart and shoot back? I'm no C++ guru, but I have figured out quite a bit. I just need a lead on where to start. -- CrazyMonkey
What I would do is edit the BotThink() function. -- Pon
Are there any bot coding communitys that work with this code?
Isn't the bot respawn code now implimented in a more recent SDK update? Certainly it is in my code without me adding it. If so, then it should be removed. -- [ICR]