Difference between revisions of "Talk:Reshaping Solids"

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use <nowiki>~~~~</nowiki> and [[Tool textures|nodraw]]&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 19:43, 23 Nov 2005 (PST)
 
use <nowiki>~~~~</nowiki> and [[Tool textures|nodraw]]&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 19:43, 23 Nov 2005 (PST)
  
K thanx [[User:Fiercefighter|Fiercefighter]] 07:00, 24 Nov 2005 (PST)
+
K thanx. and if your mod team is interested in another level designer then I i would love to help you guyz out.you can email me at true_cha0sdesign@hotmail.com :)  [[User:Fiercefighter|Fiercefighter]] 07:00, 24 Nov 2005 (PST)

Revision as of 15:05, 24 November 2005

Check out Nodrawts2do (Talk | @) 18:48, 20 Nov 2005 (PST)

Wow, I've been using Hammer for 4-5 years, and I didn't even know about the vertex scaling! --Campaignjunkie (talk) 20:06, 20 Nov 2005 (PST)

you know what vertex scaling does?...it scales the selection—ts2do (Talk | @) 20:07, 20 Nov 2005 (PST)

use ~~~~ and nodrawts2do (Talk | @) 19:43, 23 Nov 2005 (PST)

K thanx. and if your mod team is interested in another level designer then I i would love to help you guyz out.you can email me at true_cha0sdesign@hotmail.com :) Fiercefighter 07:00, 24 Nov 2005 (PST)