Difference between revisions of "Talk:Reshaping Solids"
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Is nodraw rendered? [[User:Fiercefighter|True_Unity]] 11:25, 11 Dec 2005 (PST) | Is nodraw rendered? [[User:Fiercefighter|True_Unity]] 11:25, 11 Dec 2005 (PST) | ||
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+ | Well it's No Draw so I bet it's '''NOT DRAWN''' (RENDERED)—'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|Talk]] | [mailto:tsdodo@gmail.com @])</sup> 11:45, 11 Dec 2005 (PST) |
Revision as of 19:45, 11 December 2005
Check out Nodraw—ts2do (Talk | @) 18:48, 20 Nov 2005 (PST)
Wow, I've been using Hammer for 4-5 years, and I didn't even know about the vertex scaling! --Campaignjunkie (talk) 20:06, 20 Nov 2005 (PST)
you know what vertex scaling does?...it scales the selection—ts2do (Talk | @) 20:07, 20 Nov 2005 (PST)
use ~~~~ and nodraw—ts2do (Talk | @) 19:43, 23 Nov 2005 (PST)
Is nodraw rendered? True_Unity 11:25, 11 Dec 2005 (PST)
Well it's No Draw so I bet it's NOT DRAWN (RENDERED)—ts2do (Talk | @) 11:45, 11 Dec 2005 (PST)