Talk:Replacing HL2DM player models with XSI Mod Tool
From Valve Developer Community
Revision as of 02:56, 27 September 2008 by Cfive
- An article needs to be written on how to do this in Maya. There is no default rig in Maya, so you'd have to import it from the SMD. Unfortunately the imported bones cannot be rigged with IK (for some reason, it won't bend with IK) so you'll have to re-create the skeleton. This is no easy task, as orientations will get totally messed up, and an imported model will become entirely distorted since bones can be flipped.
- In addition, this article says nothing about how to change your playermodel to the one you've just exported.
--Mflux 16:38, 22 Jul 2006 (PDT)
Quick question - How is it that replacing models doesn't screw with the hitboxes?