Difference between revisions of "Talk:Prop scaled cube"

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Because if this isn't awesome, I don't know what is.--[[User:Mr.p.kiwi|Mr.p.kiwi]] 07:08, 31 July 2011 (PDT)
 
Because if this isn't awesome, I don't know what is.--[[User:Mr.p.kiwi|Mr.p.kiwi]] 07:08, 31 July 2011 (PDT)
  
The FGD code is unnecesary. The MotionPack DLC comes with its own FGD.
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The FGD code is unnecesary. The MotionPack DLC comes with its own FGD. --[[User:Super200|Super200]] 07:30, 24 August 2011 (PDT)

Revision as of 14:30, 24 August 2011

This entity works, but has no model, in the normal game. Does anyone know what the modelname is? FelixGriffin 18:52, 20 July 2011 (PDT)

It definitely doesn't work in the normal game, it just says "Attempted to create unknown entity type prop_scaled_cube!". At least for me. --Barracuda 05:16, 21 July 2011 (PDT)
There's extra code added to the game when you buy the sixense. I don't know if it's an update or a dll. --Omnicoder 18:58, 21 July 2011 (PDT)

Some programmer should really make a code to add it into the PC version, fully controlled by the mouse. So we could do this:

Because if this isn't awesome, I don't know what is.--Mr.p.kiwi 07:08, 31 July 2011 (PDT)

The FGD code is unnecesary. The MotionPack DLC comes with its own FGD. --Super200 07:30, 24 August 2011 (PDT)